Priest Information
There are no priest restrictions on this server.
There are no prayer cooldowns or maximum prayers per day.
The below tables, filtered by the 4 different Deities, are complete spell lists for each.
These have been customised and balanced for our server, spells may differ slightly from Vanilla Wurm.
For any questions relating to Priest abilities, please utilise the CA Help channel in-game or on Discord.
Fo’s Passive Buffs and Spells
- Double favor from cloth and food items.
- Increased passive stamina regeneration.
- Decreased food and thirst drain.
- Increased passive healing bonus.
- No damage taken from thorns.
- Increased combat rating and decreased stamina regeneration on grass, dirt, trees, fields, steppe, and tundra.
Spell Name Level Favor Difficulty Target Description Sixth Sense 6 15 20 Creature Detect hidden creatures and traps Morning Fog 7 5 10 Creature Protection from thorns and lava Bless 8 5 10 Creature, Item Adds a holy aura or purity Dispel 10 10 20 Tile, Creature, Item Dispels an effect on the target Tangleweave 10 15 30 Creature Interrupts an enemy spell caster and slows future spells Light Token 20 5 10 Tile, Creature, Item Creates a bright light item Locate Soul 20 20 10 Tile, Creature, Item Locates a player and corpses Refresh*
Cooldown: 2 minutes20 15 20 Creature Refreshes stamina of a single creature Humid Drizzle 21 30 20 Tile Tends to animals in area Nolocate 22 60 10 Jewelry Hides you from locate spells Charm Animal 30 40 35 Creature Makes a tamable creature become your loyal companion Courier 30 30 20 Item Tempts messenger spirits to inhabit the target and work for you Cure Light 31 10 5 Creature, Wound Heals a small amount of damage on a single wound Vessel 31 5 70 Item Stores favor in a gem Acid Protection 32 30 30 Jewelry Reduces any acid damage you take Cure Medium 32 13 10 Creature, Wound Heals a large amount of damage on a single wound Cleanse 33 26 30 Tile Cleanses a small area of mycelium infected land Light of Fo 33 60 40 Tile Covers an area with healing energy, healing multiple wounds Bearpaws 35 20 29 Creature Increases effective weaponless fighting skill and unarmed damage Cure Serious 35 17 15 Creature, Wound Heals an extreme amount of damage on a single wound Oakshell 35 20 19 Creature Increases the natural armour of a creature or player Willowspine 35 20 29 Creature Increases chance to dodge attacks Break Altar 40 20 50 Item Damages altars and huge altars for an increased favor cost Dirt 40 20 50 Tile, Item Creates and destroys dirt. Modified to 50 dirt per cast. Expand 40 40 30 Item Increases capacity Harden 40 30 60 Item Reduces damage taken from use Heal 40 40 30 Creature Heals an extreme amount of damage Sand 40 20 50 Item Creates 50 heaps of sand per cast. Wild Growth*
Cooldown: 3 minutes41 40 40 Tile Fiels and trees are nurtured Ward 43 20 20 Tile Drives away enemy creatures Purge 45 35 30 Creature Dispels all effects on the target Toxin 45 40 20 Jewelry Increases any posion damage you can use Quarry 50 40 60 Item Mines surfaces more effectively Forest Giant Strength 55 50 49 Creature Increases body strength Industry 60 60 80 Jewelry Reduces difficulty on checks on the action performed (Stacks with Efficiency) Replenish 60 40 30 Item Fills itself with water Life Transfer 61 100 60 Weapon Heals the wielder when causing damage to an enemy Venom 62 100 60 Weapon Causes a weapon to deal poison wounds intstead of normal wounds Decrease Gestation 70 70 30 Creature Lowers creature gestation time Genesis 70 30 40 Creature Cleanses a creature of a single negative trait Smite 70 90 70 Creature Damages the targets body with extreme fire damage Strongwall 70 70 70 Tile Causes cave tile to collapse, causes cave wall to be reinforced Summon Soul 80 100 10 Tile, Creature, Item Summons a willing player to your location Efficiency 100 90 90 Item Reduces difficulty checks on the action performed (Stacks with Industry) Magranon’s Passive Buffs and Spells
- Double favor from sacrificing metal items.
- No damage taken from walking on lava.
- Increased damage output in combat.
- Potential to not lose skill on death.
- Potential to not lose items on death.
- Decreased stamina regeneration on cliffs and rock.
- Increased combat rating when fighting in aggressive stance.
Spell Name Level Favor Difficulty Target Description Sixth Sense 6 15 20 Creature Detect hidden creatures and traps Bless 8 5 10 Creature, Item Adds a holy aura or purity Dispel 10 10 20 Tile, Creature, Item Dispels an effect on the target Tangleweave 10 15 30 Creature Interrupts an enemy spell caster and slows future spells Light Token 20 5 10 Tile, Creature, Item Creates a bright light item Locate Soul 20 20 10 Tile, Creature, Item Locates a player and corpses Nolocate 22 60 10 Jewelry Hides you from locate spells Goat Shape 25 20 20 Creature Increases climbing ability Web Armour 25 35 60 Armour May slow down creatures when they hit enchanted armour Courier 30 30 20 Item Tempts messenger spirits to inhabit the target and work for you Frantic Charge 30 20 30 Creature Increases attack and movement speed of a player Frost Protection 30 30 30 Jewelry Reduces any frost damage you take Focused Will 31 10 5 Creature, Wound Heals a small amount of damage on a single wound in exchange for stamina Vessel 31 5 70 Item Stores favor in a gem Fireheart 35 20 20 Creature Damages the targets heart with superheated fire Fire Pillar 27 30 10 Tile Covers an area with fire dealing damage to enemies over time Lurker in the Dark 31 30 60 Tile Locates mission tratiors on PVE servers Dominate 39 40 35 Creature Forces a creature or monster to become a loyal companion Flaming Aura 39 45 60 Weapon Cause extra fire wounds on an enemy when hit Break Altar 40 20 50 Item Damages altars and huge altars for an increased favor cost Expand 40 40 30 Item Increases capacity Harden 40 30 60 Item Reduces damage taken from use Heal 40 40 30 Creature Heals an extreme amount of damage Mass Stamina 40 50 20 Tile Covers an area with revitalising energy, refreshing stamina for allies Sand 40 20 50 Item Created 50 heaps of sand per cast. Monster Demise 41 40 40 Weapon Increases damage dealt to monstrous creatures Animal Demise 43 40 50 Weapon Increases damage dealt to animals Purge 45 35 30 Jewelry Dispels all effects on the target Blaze 46 40 50 Jewelry Increases any fire damage you cause Quarry 50 40 60 Item Mines surfaces more effectively Wind of Ages 50 50 50 Item Increases usage speed Wrath of Magranon 50 50 50 Tile Covers an area with exploiding power, damaging enemies and walls Circle of Cunning 51 54 50 Item Increases skill gain Legendary Demise 51 50 50 Weapon Increases damage dealt to legendary creatures Endurance 60 60 80 Item Increases the wearers endurance Prowess 60 60 80 Jewelry Increases the wearers combat effectiveness Replenish 60 40 30 Item Fills itself with water Sunder 60 50 30 Item Deal damage to item Inferno 65 40 50 Creature Damages the target with fire from a volcano Mole senses 65 60 40 Tile Smell ores and rock depth Decrease Gestation 70 70 30 Creature Lowers creature gestation time Smite*
Cooldown: 5 minutes70 90 70 Creature Damages the targets body with extreme fire damage Strongwall 70 70 70 Tile Causes cave tile to collapse, causes cave wall to be reinforced Summon Soul 80 100 10 Tile, Creature, Item Summons a willing player to your location Efficiency 100 90 90 Item Reduces difficulty checks on the action performed (Stacks with Industry) Vynora’s Passive Buffs and Spells
- Double favor from sacrificing pottery and wood items.
- Decreased repair time.
- 10% increased skill gain.
- Increased improvement on wooden and clay items.
- Increased combat rating while in defensive stance on sea and pavement.
Spell Name Level Favor Difficulty Target Description Sixth Sense 6 15 20 Creature Detect hidden creatures and traps Bless 8 5 10 Creature, Item Adds a holy aura or purity Dispel 10 10 20 Tile, Creature, Item Dispels an effect on the target Tangleweave 10 15 30 Creature Interrupts an enemy spell caster and slows future spells Opulence 15 10 10 Item Causes a food item to be more effective at filling you up Light Token 20 5 10 Tile, Creature, Item Creates a bright light item Locate Soul 20 20 10 Tile, Creature, Item Locates a player and corpses Nolocate 22 60 10 Jewelry Hides you from locate spells Aura of Shared Pain 25 35 60 Armour Causes damage to creatures when they hit armour Fire Protection 28 30 30 Jewelry Reduces any fire damage you take Mend 29 29 20 Item Removes damage from an item at the cost of some quality Courier 30 30 20 Item Tempts messenger spirits to inhabit the target and work for you Nimbleness 30 60 60 Weapon Increases chance to hit Reveal Creatures*
Cooldown: 4 hours30 30 25 Tile Locates creatures nearby Reveal Settlements 30 30 25 Tile Locates nearby settlements Lurker in the Deep 21 30 60 Pendulum Locates rare fish Vessel 31 5 70 Item Stores favor in a gem Tentacles 33 30 20 Tile Covers an area with bludgeoning tentacles that damages enemies over time Excel 35 20 30 Creature Increases defensive combat rating Ice Pillar 35 30 10 Tile Covers an area with frost dealing damage to enemies over time Shard of Ice 35 20 30 Creature Damages the targets body with a spear of ice causing frost damage Break Altar 40 20 50 Item Damages altars and huge altars for an increased favor cost Expand 40 40 30 Item Increases capacity Frostbrand 40 45 60 Weapon Causes extra frost wounds on an enemy when hit Harden 40 30 60 Item Reduces damage taken from use Heal 40 40 30 Creature Heals an extreme amount of damage Sand 40 20 50 Item Creates 50 heaps of sand per cast. Tornado 40 50 30 Tile Covers an area with extreme winds that can damage enemies Monster Demise 41 40 40 Weapon Increases damage dealt to monstrous creatures Animal Demise 43 40 50 Weapon Increases damage dealt to animals Purge 45 35 30 Jewelry Dispels all effects on the target Glacial 47 40 50 Jewelry Increases any frost damage you cause Mind Stealer 50 100 60 Weapon May steal some higher skills from enemies on hits Quarry 50 40 60 Item Mines surfaces more effectively Wind of Ages 50 50 50 Item Increases usage speed Circle of Cunning 51 54 50 Item Increases skill gain Legendary Demise 51 50 50 Weapon Increases damage dealt to legendary creatures Acuity 60 60 80 Jewelry Reduces the weaers channeling drain for spells above 5 favor Endurance 60 60 80 Item Increases the wearers endurance Replenish 60 40 30 Item Fills itself with water Human Demise 61 60 80 Weapon Increases damage dealt to players and human creatures Decrease Gestation 70 70 30 Creature Lowers creature gestation time Disintigrate 70 80 50 Tile Destroys cave walls and reinforcements Hypothermia 70 50 30 Creature Damages the target with extreme frost Smite 70 90 70 Creature Damages the targets body with extreme fire damage Strongwall 70 70 70 Tile Causes cave tile to collapse, causes cave wall to be reinforced Summon Soul 80 100 10 Tile, Creature, Item Summons a willing player to your location Efficiency 100 90 90 Item Reduces difficulty checks on the action performed (Stacks with Industry) Libila’s Passive Buffs and Spells
- Double favor from sacrificing corpses.
- Increased favor from healing cover items.
- Potential for half of skill loss on death.
- Increased combat rating when fighting in aggressive stance.
Spell Name Level Favor Difficulty Target Description Bless 8 5 10 Creature, Item Adds a holy aura or purity Dispel 10 10 20 Tile, Creature, Item Dispels an effect on the target Drain Stamina 10 20 20 Creature Drains stamina from a cretaures and returns it to you Tangleweave 10 15 30 Creature Interrupts an enemy spell caster and slows future spells Drain Health 19 15 20 Creature Damages a creature internally and heals you Light Token 20 5 10 Tile, Creature, Item Creates a bright light item Locate Soul 20 20 10 Tile, Creature, Item Locates a player and corpses Phantasms 20 10 10 Creature Confuses the target and may make them attack something else Nolocate 22 60 10 Jewelry Hides you from locate spells Aura of Shared Pain 25 35 60 Armour Causes damage to creatures when they hit armour Web Armour 25 35 60 Armour May slow down creatures when they hit enchanted armour Posion Protection 27 30 30 Jewelry Reduces any poison damage you take Courier 30 30 20 Item Tempts messenger spirits to inhabit the target and work for you Truehit 30 10 15 Creature Increases offensive combat rating Bloodthirst 31 50 60 Weapon Increases damage dealth with weapons, improves power with use Lurker in the Dark 31 30 60 Tile Locates mission tratiors on PVE servers Vessel 31 5 70 Item Stores favor in a gem Corrupt 33 26 30 Tile Covers a small area of land with mycelium Fungus Trap 33 23 20 Tile Covers an area with fungus that deals damage to enemies over time Rotting Touch 33 40 60 Weapon Causes extra damage on wounds, but takes more damage Rotting Gut 35 10 10 Creature Damages a creature's stomach with rotting acid Break Altar 40 20 50 Item Damages altars and huge altars for an increased favor cost Expand 40 40 30 Item Increases capacity Harden 40 30 60 Item Reduces damage taken from use Heal 40 40 30 Creature Heals an extreme amount of damage Pain Rain 40 40 20 Tile Covers an area with damaging energy causing infection wounds Rebirth 40 40 40 Item Raises zombies from corpses Sand 40 20 50 Item Creates 50 heaps of sand per cast. Scorn of Libila 40 40 50 Tile Covers an area with draining energy, causing internal wounds on creatures and healing allies Weakness 40 30 40 Creature Reduces body strength by one fifth Monster Demise 41 40 40 Weapon Increases damage dealt to monstrous creatures Animal Demise 43 40 50 Weapon Increases damage dealt to animals Corrosion 44 40 50 Jewelry Increases any acid damage you cause Hell Strength 45 60 40 Creature Increases body strength and soul strength Purge 45 35 30 Jewelry Dispels all effects on the target Quarry 50 40 60 Item Mines surfaces more effectively Zombie Infestation 50 120 50 Tile Summons your best friends Blessings of the Dark 51 70 60 Item Increases skill gain and usage speed Legendary Demise 51 50 50 Weapon Increases damage dealt to legendary creatures Worm Brains 51 40 40 Creature Damages the target severely with internal damage Acuity 60 60 80 Jewelry Reduces the weaers channeling drain Prowess 60 60 80 Jewelry Increases the wearers combat effectiveness Replenish 60 40 30 Item Fills itself with water Essence Drain 61 100 60 Weapon Causes extra internal wounds and heals the wielder slightly Human Demise 61 60 80 Weapon Increases damage dealt to players and human creatures Decrease Gestation 70 70 30 Creature Lowers creature gestation time Land of the Dead 70 300 70 Tile, Item Summons the souls of the deceased Smite*
Cooldown: 5 minutes70 90 70 Creature Damages the targets body with extreme fire damage Strongwall 70 70 70 Tile Causes cave tile to collapse, causes cave wall to be reinforced Summon Soul 80 100 10 Tile, Creature, Item Summons a willing player to your location Efficiency 100 90 90 Item Reduces difficulty checks on the action performed (Stacks with Industry)