There are no priest restrictions on this server.
There are no prayer cooldowns or maximum prayers per day.
The below tables, filtered by the 4 different Deities, are complete spell lists for each.
These have been customised and balanced for our server, spells may differ slightly from Vanilla Wurm.
For any questions relating to Priest abilities, please utilise the CA Help channel in-game or on Discord.
Spell Name | Level | Favor | Difficulty | Target | Description |
---|---|---|---|---|---|
Sixth Sense | 6 | 15 | 20 | Creature | Detect hidden creatures and traps |
Morning Fog | 7 | 5 | 10 | Creature | Protection from thorns and lava |
Bless | 8 | 5 | 10 | Creature, Item | Adds a holy aura or purity |
Dispel | 10 | 10 | 20 | Tile, Creature, Item | Dispels an effect on the target |
Tangleweave | 10 | 15 | 30 | Creature | Interrupts an enemy spell caster and slows future spells |
Light Token | 20 | 5 | 10 | Tile, Creature, Item | Creates a bright light item |
Locate Soul | 20 | 20 | 10 | Tile, Creature, Item | Locates a player and corpses |
Refresh Cooldown: 2 minutes |
20 | 15 | 20 | Creature | Refreshes stamina of a single creature |
Humid Drizzle | 21 | 30 | 20 | Tile | Tends to animals in area |
Nolocate | 22 | 60 | 10 | Jewelry | Hides you from locate spells |
Charm Animal | 30 | 40 | 35 | Creature | Makes a tamable creature become your loyal companion |
Courier | 30 | 30 | 20 | Item | Tempts messenger spirits to inhabit the target and work for you |
Cure Light | 31 | 10 | 5 | Creature, Wound | Heals a small amount of damage on a single wound |
Vessel | 31 | 5 | 70 | Item | Stores favor in a gem |
Acid Protection | 32 | 30 | 30 | Jewelry | Reduces any acid damage you take |
Cure Medium | 32 | 13 | 10 | Creature, Wound | Heals a large amount of damage on a single wound |
Cleanse | 33 | 26 | 30 | Tile | Cleanses a small area of mycelium infected land |
Light of Fo | 33 | 60 | 40 | Tile | Covers an area with healing energy, healing multiple wounds |
Bearpaws | 35 | 20 | 29 | Creature | Increases effective weaponless fighting skill and unarmed damage |
Cure Serious | 35 | 17 | 15 | Creature, Wound | Heals an extreme amount of damage on a single wound |
Oakshell | 35 | 20 | 19 | Creature | Increases the natural armour of a creature or player |
Willowspine | 35 | 20 | 29 | Creature | Increases chance to dodge attacks |
Break Altar | 40 | 20 | 50 | Item | Damages altars and huge altars for an increased favor cost |
Dirt | 40 | 20 | 50 | Tile, Item | Creates and destroys dirt. Modified to 50 dirt per cast. |
Expand | 40 | 40 | 30 | Item | Increases capacity |
Harden | 40 | 30 | 60 | Item | Reduces damage taken from use |
Heal | 40 | 40 | 30 | Creature | Heals an extreme amount of damage |
Sand | 40 | 20 | 50 | Item | Creates 50 heaps of sand per cast. |
Wild Growth Cooldown: 3 minutes |
41 | 40 | 40 | Tile | Fields and trees are nurtured |
Ward | 43 | 20 | 20 | Tile | Drives away enemy creatures |
Purge | 45 | 35 | 30 | Creature | Dispels all effects on the target |
Toxin | 45 | 40 | 20 | Jewelry | Increases any poison damage you can use |
Quarry | 50 | 40 | 60 | Item | Mines surfaces more effectively |
Forest Giant Strength | 55 | 50 | 49 | Creature | Increases body strength |
Industry | 60 | 60 | 80 | Jewelry | Reduces difficulty on checks on the action performed (Stacks with Efficiency) |
Replenish | 60 | 40 | 30 | Item | Fills itself with water |
Life Transfer | 61 | 100 | 60 | Weapon | Heals the wielder when causing damage to an enemy |
Venom | 62 | 100 | 60 | Weapon | Causes a weapon to deal poison wounds instead of normal wounds |
Decrease Gestation | 70 | 70 | 30 | Creature | Lowers creature gestation time |
Genesis | 70 | 30 | 40 | Creature | Cleanses a creature of a single negative trait |
Smite | 70 | 90 | 70 | Creature | Damages the targets body with extreme fire damage |
Strongwall | 70 | 70 | 70 | Tile | Causes cave tile to collapse, causes cave wall to be reinforced |
Summon Soul | 80 | 100 | 10 | Tile, Creature, Item | Summons a willing player to your location |
Efficiency | 100 | 90 | 90 | Item | Reduces difficulty checks on the action performed (Stacks with Industry) |
Spell Name | Level | Favor | Difficulty | Target | Description |
---|---|---|---|---|---|
Sixth Sense | 6 | 15 | 20 | Creature | Detect hidden creatures and traps |
Bless | 8 | 5 | 10 | Creature, Item | Adds a holy aura or purity |
Dispel | 10 | 10 | 20 | Tile, Creature, Item | Dispels an effect on the target |
Tangleweave | 10 | 15 | 30 | Creature | Interrupts an enemy spell caster and slows future spells |
Light Token | 20 | 5 | 10 | Tile, Creature, Item | Creates a bright light item |
Locate Soul | 20 | 20 | 10 | Tile, Creature, Item | Locates a player and corpses |
Nolocate | 22 | 60 | 10 | Jewelry | Hides you from locate spells |
Goat Shape | 25 | 20 | 20 | Creature | Increases climbing ability |
Web Armour | 25 | 35 | 60 | Armour | May slow down creatures when they hit enchanted armour |
Courier | 30 | 30 | 20 | Item | Tempts messenger spirits to inhabit the target and work for you |
Frantic Charge | 30 | 20 | 30 | Creature | Increases attack and movement speed of a player |
Frost Protection | 30 | 30 | 30 | Jewelry | Reduces any frost damage you take |
Focused Will | 31 | 10 | 5 | Creature, Wound | Heals a small amount of damage on a single wound in exchange for stamina |
Vessel | 31 | 5 | 70 | Item | Stores favor in a gem |
Fireheart | 35 | 20 | 20 | Creature | Damages the targets heart with superheated fire |
Fire Pillar | 27 | 30 | 10 | Tile | Covers an area with fire dealing damage to enemies over time |
Lurker in the Dark | 31 | 30 | 60 | Tile | Locates mission tratiors on PVE servers |
Dominate | 39 | 40 | 35 | Creature | Forces a creature or monster to become a loyal companion |
Flaming Aura | 39 | 45 | 60 | Weapon | Cause extra fire wounds on an enemy when hit |
Break Altar | 40 | 20 | 50 | Item | Damages altars and huge altars for an increased favor cost |
Expand | 40 | 40 | 30 | Item | Increases capacity |
Harden | 40 | 30 | 60 | Item | Reduces damage taken from use |
Heal | 40 | 40 | 30 | Creature | Heals an extreme amount of damage |
Mass Stamina | 40 | 50 | 20 | Tile | Covers an area with revitalising energy, refreshing stamina for allies |
Sand | 40 | 20 | 50 | Item | Created 50 heaps of sand per cast. |
Monster Demise | 41 | 40 | 40 | Weapon | Increases damage dealt to monstrous creatures |
Animal Demise | 43 | 40 | 50 | Weapon | Increases damage dealt to animals |
Purge | 45 | 35 | 30 | Jewelry | Dispels all effects on the target |
Blaze | 46 | 40 | 50 | Jewelry | Increases any fire damage you cause |
Quarry | 50 | 40 | 60 | Item | Mines surfaces more effectively |
Wind of Ages | 50 | 50 | 50 | Item | Increases usage speed |
Wrath of Magranon | 50 | 50 | 50 | Tile | Covers an area with exploiding power, damaging enemies and walls |
Circle of Cunning | 51 | 54 | 50 | Item | Increases skill gain |
Legendary Demise | 51 | 50 | 50 | Weapon | Increases damage dealt to legendary creatures |
Endurance | 60 | 60 | 80 | Item | Increases the wearers endurance |
Prowess | 60 | 60 | 80 | Jewelry | Increases the wearers combat effectiveness |
Replenish | 60 | 40 | 30 | Item | Fills itself with water |
Sunder | 60 | 50 | 30 | Item | Deal damage to item |
Inferno | 65 | 40 | 50 | Creature | Damages the target with fire from a volcano |
Mole senses | 65 | 60 | 40 | Tile | Smell ores and rock depth |
Decrease Gestation | 70 | 70 | 30 | Creature | Lowers creature gestation time |
Smite Cooldown: 5 minutes |
70 | 90 | 70 | Creature | Damages the targets body with extreme fire damage |
Strongwall | 70 | 70 | 70 | Tile | Causes cave tile to collapse, causes cave wall to be reinforced |
Summon Soul | 80 | 100 | 10 | Tile, Creature, Item | Summons a willing player to your location |
Efficiency | 100 | 90 | 90 | Item | Reduces difficulty checks on the action performed (Stacks with Industry) |
Spell Name | Level | Favor | Difficulty | Target | Description |
---|---|---|---|---|---|
Sixth Sense | 6 | 15 | 20 | Creature | Detect hidden creatures and traps |
Bless | 8 | 5 | 10 | Creature, Item | Adds a holy aura or purity |
Dispel | 10 | 10 | 20 | Tile, Creature, Item | Dispels an effect on the target |
Tangleweave | 10 | 15 | 30 | Creature | Interrupts an enemy spell caster and slows future spells |
Opulence | 15 | 10 | 10 | Item | Causes a food item to be more effective at filling you up |
Light Token | 20 | 5 | 10 | Tile, Creature, Item | Creates a bright light item |
Locate Soul | 20 | 20 | 10 | Tile, Creature, Item | Locates a player and corpses |
Nolocate | 22 | 60 | 10 | Jewelry | Hides you from locate spells |
Aura of Shared Pain | 25 | 35 | 60 | Armour | Causes damage to creatures when they hit armour |
Fire Protection | 28 | 30 | 30 | Jewelry | Reduces any fire damage you take |
Mend | 29 | 29 | 20 | Item | Removes damage from an item at the cost of some quality |
Courier | 30 | 30 | 20 | Item | Tempts messenger spirits to inhabit the target and work for you |
Nimbleness | 30 | 60 | 60 | Weapon | Increases chance to hit |
Reveal Creatures Cooldown: 4 hours |
30 | 30 | 25 | Tile | Locates creatures nearby |
Reveal Settlements | 30 | 30 | 25 | Tile | Locates nearby settlements |
Lurker in the Deep | 21 | 30 | 60 | Pendulum | Locates rare fish |
Vessel | 31 | 5 | 70 | Item | Stores favor in a gem |
Tentacles | 33 | 30 | 20 | Tile | Covers an area with bludgeoning tentacles that damages enemies over time |
Excel | 35 | 20 | 30 | Creature | Increases defensive combat rating |
Ice Pillar | 35 | 30 | 10 | Tile | Covers an area with frost dealing damage to enemies over time |
Shard of Ice | 35 | 20 | 30 | Creature | Damages the targets body with a spear of ice causing frost damage |
Break Altar | 40 | 20 | 50 | Item | Damages altars and huge altars for an increased favor cost |
Expand | 40 | 40 | 30 | Item | Increases capacity |
Frostbrand | 40 | 45 | 60 | Weapon | Causes extra frost wounds on an enemy when hit |
Harden | 40 | 30 | 60 | Item | Reduces damage taken from use |
Heal | 40 | 40 | 30 | Creature | Heals an extreme amount of damage |
Sand | 40 | 20 | 50 | Item | Creates 50 heaps of sand per cast. |
Tornado | 40 | 50 | 30 | Tile | Covers an area with extreme winds that can damage enemies |
Monster Demise | 41 | 40 | 40 | Weapon | Increases damage dealt to monstrous creatures |
Animal Demise | 43 | 40 | 50 | Weapon | Increases damage dealt to animals |
Purge | 45 | 35 | 30 | Jewelry | Dispels all effects on the target |
Glacial | 47 | 40 | 50 | Jewelry | Increases any frost damage you cause |
Mind Stealer | 50 | 100 | 60 | Weapon | May steal some higher skills from enemies on hits |
Quarry | 50 | 40 | 60 | Item | Mines surfaces more effectively |
Wind of Ages | 50 | 50 | 50 | Item | Increases usage speed |
Circle of Cunning | 51 | 54 | 50 | Item | Increases skill gain |
Legendary Demise | 51 | 50 | 50 | Weapon | Increases damage dealt to legendary creatures |
Acuity | 60 | 60 | 80 | Jewelry | Reduces the weaers channeling drain for spells above 5 favor |
Endurance | 60 | 60 | 80 | Item | Increases the wearers endurance |
Replenish | 60 | 40 | 30 | Item | Fills itself with water |
Human Demise | 61 | 60 | 80 | Weapon | Increases damage dealt to players and human creatures |
Decrease Gestation | 70 | 70 | 30 | Creature | Lowers creature gestation time |
Disintigrate | 70 | 80 | 50 | Tile | Destroys cave walls and reinforcements |
Hypothermia | 70 | 50 | 30 | Creature | Damages the target with extreme frost |
Smite | 70 | 90 | 70 | Creature | Damages the targets body with extreme fire damage |
Strongwall | 70 | 70 | 70 | Tile | Causes cave tile to collapse, causes cave wall to be reinforced |
Summon Soul | 80 | 100 | 10 | Tile, Creature, Item | Summons a willing player to your location |
Efficiency | 100 | 90 | 90 | Item | Reduces difficulty checks on the action performed (Stacks with Industry) |
Spell Name | Level | Favor | Difficulty | Target | Description |
---|---|---|---|---|---|
Bless | 8 | 5 | 10 | Creature, Item | Adds a holy aura or purity |
Dispel | 10 | 10 | 20 | Tile, Creature, Item | Dispels an effect on the target |
Drain Stamina | 10 | 20 | 20 | Creature | Drains stamina from a cretaures and returns it to you |
Tangleweave | 10 | 15 | 30 | Creature | Interrupts an enemy spell caster and slows future spells |
Drain Health | 19 | 15 | 20 | Creature | Damages a creature internally and heals you |
Light Token | 20 | 5 | 10 | Tile, Creature, Item | Creates a bright light item |
Locate Soul | 20 | 20 | 10 | Tile, Creature, Item | Locates a player and corpses |
Phantasms | 20 | 10 | 10 | Creature | Confuses the target and may make them attack something else |
Nolocate | 22 | 60 | 10 | Jewelry | Hides you from locate spells |
Aura of Shared Pain | 25 | 35 | 60 | Armour | Causes damage to creatures when they hit armour |
Web Armour | 25 | 35 | 60 | Armour | May slow down creatures when they hit enchanted armour |
Posion Protection | 27 | 30 | 30 | Jewelry | Reduces any poison damage you take |
Courier | 30 | 30 | 20 | Item | Tempts messenger spirits to inhabit the target and work for you |
Truehit | 30 | 10 | 15 | Creature | Increases offensive combat rating |
Bloodthirst | 31 | 50 | 60 | Weapon | Increases damage dealth with weapons, improves power with use |
Lurker in the Dark | 31 | 30 | 60 | Tile | Locates mission tratiors on PVE servers |
Vessel | 31 | 5 | 70 | Item | Stores favor in a gem |
Corrupt | 33 | 26 | 30 | Tile | Covers a small area of land with mycelium |
Fungus Trap | 33 | 23 | 20 | Tile | Covers an area with fungus that deals damage to enemies over time |
Rotting Touch | 33 | 40 | 60 | Weapon | Causes extra damage on wounds, but takes more damage |
Rotting Gut | 35 | 10 | 10 | Creature | Damages a creature's stomach with rotting acid |
Break Altar | 40 | 20 | 50 | Item | Damages altars and huge altars for an increased favor cost |
Expand | 40 | 40 | 30 | Item | Increases capacity |
Harden | 40 | 30 | 60 | Item | Reduces damage taken from use |
Heal | 40 | 40 | 30 | Creature | Heals an extreme amount of damage |
Pain Rain | 40 | 40 | 20 | Tile | Covers an area with damaging energy causing infection wounds |
Rebirth | 40 | 40 | 40 | Item | Raises zombies from corpses |
Sand | 40 | 20 | 50 | Item | Creates 50 heaps of sand per cast. |
Scorn of Libila | 40 | 40 | 50 | Tile | Covers an area with draining energy, causing internal wounds on creatures and healing allies |
Weakness | 40 | 30 | 40 | Creature | Reduces body strength by one fifth |
Monster Demise | 41 | 40 | 40 | Weapon | Increases damage dealt to monstrous creatures |
Animal Demise | 43 | 40 | 50 | Weapon | Increases damage dealt to animals |
Corrosion | 44 | 40 | 50 | Jewelry | Increases any acid damage you cause |
Hell Strength | 45 | 60 | 40 | Creature | Increases body strength and soul strength |
Purge | 45 | 35 | 30 | Jewelry | Dispels all effects on the target |
Quarry | 50 | 40 | 60 | Item | Mines surfaces more effectively |
Zombie Infestation | 50 | 120 | 50 | Tile | Summons your best friends |
Blessings of the Dark | 51 | 70 | 60 | Item | Increases skill gain and usage speed |
Legendary Demise | 51 | 50 | 50 | Weapon | Increases damage dealt to legendary creatures |
Worm Brains | 51 | 40 | 40 | Creature | Damages the target severely with internal damage |
Acuity | 60 | 60 | 80 | Jewelry | Reduces the weaers channeling drain |
Prowess | 60 | 60 | 80 | Jewelry | Increases the wearers combat effectiveness |
Replenish | 60 | 40 | 30 | Item | Fills itself with water |
Essence Drain | 61 | 100 | 60 | Weapon | Causes extra internal wounds and heals the wielder slightly |
Human Demise | 61 | 60 | 80 | Weapon | Increases damage dealt to players and human creatures |
Decrease Gestation | 70 | 70 | 30 | Creature | Lowers creature gestation time |
Land of the Dead | 70 | 300 | 70 | Tile, Item | Summons the souls of the deceased |
Smite Cooldown: 5 minutes |
70 | 90 | 70 | Creature | Damages the targets body with extreme fire damage |
Strongwall | 70 | 70 | 70 | Tile | Causes cave tile to collapse, causes cave wall to be reinforced |
Summon Soul | 80 | 100 | 10 | Tile, Creature, Item | Summons a willing player to your location |
Efficiency | 100 | 90 | 90 | Item | Reduces difficulty checks on the action performed (Stacks with Industry) |